Flower World 2

The title of ‘Flower World’ already has a pleasant and appealing feel which is quite suited for match-3 games and the fact that there are levels to be done is definitely something to be waited for! Here is how these levels will be played and how one can enjoy playing the game in such levels.

Game Mechanics for the New Levels:

Match Basics:

If two flowers are movable, and if one or two flowers are placed in either column or a row, there is a possibility of getting a column or row containing three or more even matching flowers.

When additional cadences are achieved, these matches can cause a combo. This combo would give more points or cause an additional effect.

Level Goals:

Collect Flowers: A target of a certain type or colour flower needs to be matched to equal the levels target.

Clear Obstacles: Weeds, rocks and blocks of soil can be destroyed by making matches nearby them.

Special Items: A necessity is with bonuses like flower bombs, line clears or rainbow flowers which can delete vast portions from the civilisations.

Advanced Challenges:

Limited Moves: Achieving such objectives completes the game in straight moves out of a fixed number of moves allowed within the game.

Timed Levels: This game mode ensures that the goals must be completed within a short time after the launching of the same.

Unique Layouts: New grids or patterns along with locked flowers and frozen tiles provide additional hurdles to complete the puzzle.

What will contribute to success?:

Focus on Goals:

While matches may be necessary at certain points, it is advisable to only use them if the situation so warrants (for example, where a specific flower needs to be obtained).

Taking Note of the Perks:

In order to form a Power Flower, it would be reasonable to try and make 4 or 5 flowers in a row or in L T shape.

Destroy The Blockade as soon as possible:

Clear blockages like soil or rocks at the early stages of the game so that widest area with no objects can be created.

Look Ahead in the Game:

Before going to any sphere, try to find chances where bigger matches can be created in the upcoming rounds.

Why You’ll Enjoy It:

Aesthetic Relief: There is an interesting combination of colourful flower graphics and animated flowers that is pleasing and relaxing at the same time while cutting it.

New Level Equals New Puzzle: It is entertaining because there are always new layouts and new problems at every new level which are interesting.

Progress Is Never Boring: An encouraging factor is that achieving levels and setting objectives is particularly interesting and as new features are unlocked.

Would you want suggestions regarding implementing new aspects of the game or do you want suggestions which will help you in strategy for completing a few levels?


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