In the case of the shooting game or the shooting simulation, it is likely that the activity you are describing will involve a mechanic in which the player must click in order to zoom in, aim at the target, and then click again to shoot. This is how such a system can be utilised or how it may have been played: Gameplay Mechanics Zooming In: Players click and hold a button (for instance a right mouse button) and adjust towards the weapon’s scope or iron sights for target shooting. This action may reduce peripheral vision but may enhance accuracy. Aiming: Once inside the zoom, players use crosshairs or a reticle to line up their shot against the target waiting for the moment to shoot. The sensitivity while being zoomed in may, however, be slower to help in finer adjustments. Shooting: When players choose a shot, they release the mouse button or press a particular button, for example, the left mouse button, for firing the weapon. The aim, shot distance and certain bullet physics like trave...